Prototypes & Other

3D • 2D • UI

In addition to the products showcased on this website, I have had the opportunity to work on various digital products and prototypes, including video games, AR (Augmented Reality) experiences, investor pitches, and more.

Please note that some of the creative elements included here are protected by Non-Disclosure Agreements (NDA), which restricts me from discussing specific details about the work. In such cases, I have extracted certain creative elements I worked on, removed from the context of the associated product or project.

Where possible, the projects are grouped based on the type of creative elements I contributed, although there may be some overlap between categories:

3D:

  • Website Animation & Illustration

  • AR Interactive Mask Game

  • Isometric 3D Work

2D:

  • Shadowtale: Environment & Concept Art

  • AR Quest Game: Quest Illustrations & Icon Design

Website Animation & Illustration

3D

Targets:

Website

Description:

I created these two 3D art pieces for an earlier version of my website. Although they were not ultimately used in the final design of the site, I'm glad to see them finding a new purpose in this section!

The 3D tasks involved in this project included:

  • Modeling

  • Lighting

  • Illustration

  • Animation

Software used:

Blender, Illustrator, After Effects, Lottie, CSS

Contact Page Animation: For this animation, I aimed to create a unique experience that diverged from the conventional email/envelope closing and transforming into a paper airplane concept. Instead, I developed an animated loop showcasing a 1950s-style radio tower broadcasting a message to the world.

AR Interactive Mask Game

3D • 2D

Targets:

Prototype

Description:

While I am unable to disclose specific details about the product we were developing, our objective was to create an engaging and immersive AR experience for the end user.

The 3D and 2D tasks involved in this project included:

  • Modeling

  • Textures

  • Programming

Software used:

Blender, Photoshop, Spark AR Studio

(VIDEO) Batman Mask (created in Blender): The design of the Batman mask was inspired by the era of Christian Bale and Heath Ledger's portrayals, aiming to bring a touch of edginess to the overall experience. The transition between the two characters was designed to be activated with a simple tap of the screen.

Isometric 3D Work

3D

Targets:

Isometric 3D Work

Description:

For these two distinct investor pitch pieces, the clients sought an animation and illustration that could serve as symbolic visual representations of their product's functionality.

It is important to mention that although these pieces have a 3D isometric appearance, they are actually created as 2D vector art. This approach enabled us to maintain small file sizes while ensuring infinite scalability.

The creative tasks involved in this project included:

  • Illustration (vector)

  • Animation

Software used:

Illustrator, Animate, After Effects, Lottie, CSS

Shadowtale

2D

Targets:

Browser-based RPG

Description:

Shadowtale is an exciting browser-based MMORPG (!) that invites players to embark on a journey through the fantastical world of Kyros. In this immersive game, players must engage in battles with monsters, accumulate gold, acquire powerful gear, and ultimately strive to defeat the formidable Shadow Lord.

The creative tasks involved in this project included:

  • Concept art

  • Environment art

  • Animation

Software used:

Illustrator, Animate, After Effects, Lottie, CSS

AR Interactive Game

2D • UI

Targets:

Mobile (prototype)

Description:

While I am unable to disclose the details of the product we were working on, our objective was to create a captivating and immersive AR game experience.

The creative tasks involved in this project included:

  • 2D illustration

  • Icon design

Software used:

Illustrator, Photoshop